Steinar H. Gunderson

Sun, 28 Oct 2012 - GPU bilinear interpolation precision

Here's some data you never asked for, but which I'm going to give you anyway: When doing bilinear texture interpolation, how much precision does your GPU keep in the fractional part? On what I've tried so far:

(Results probably the same for card models from same generation, and unlikely to change at all except across major redesigns.)

I was surprised to find that the answer was not “full floating point”.

[23:27] | | GPU bilinear interpolation precision

Steinar H. Gunderson <sgunderson@bigfoot.com>